Pakej A
Asas Autocad, Lukisan Pelan Lantai & 3D
Tentatif Program
09.00-10.00:
Sesi Perkenalan
– Berkenalan Dengan Tenaga Pengajar Sambil Install Software
(Kepada Yang Belum Install)
10.00-11.30:
Getting Started
• Setting Drawing Units
• Exploring Autocad User Interface
Basic Drawing Skills
• Navigating 2d Drawings
• Drawing Lines And Polyline
• Drawing Circle & Arc
• Rectangle & Polygon
• Eclipse
11.30-12.30:
Hatching And Gradients
• Specifying Hatch Areas
• Hatching With Patterns
• Hatching With Gradients
12.30-01.00:
Using Drawing Aids
• Grid And Snap
• Ortho And Polar Tracking
• Running Object Snaps
• Object Snap Tracking
01.00-02.00: Rehat
02.00-05.00:
Editing Entities
• Creating Selection Sets
• Move And Copy
• Lengthen And Stretch
• Rotate, Mirror And Scale
• Trim & Extend
• Fillet & Chamfer
• Arrays
• Erase
• Explode
• Offset
09.00-10.00:
Creating And Editing Text
• Creating Text Styles
• Writing Lines Of Text
• Writing And Formatting Paragraphs Of Text Using Mtext
• Editing Text
10.00-11.30:
Dimensioning
• Styling Dimensions
• Adding Dimensions
• Editing Dimension
11.30-12.30:
Controlling Object Visibility And Appearance
• Changing Object Properties
• Setting The Current Layer
• Altering Objects’ Layer Assignments
• Controlling Layer Visibility
• Applying Line Type
• Assigning Properties By Object Or By Layer
• Managing Layer Properties
12.30-01.00:
Organizing Objects
• Defining Blocks
• Inserting Blocks
• Editing Blocks
01.00-02.00: Rehat
02.00-05.00:
Printing And Plotting
• Configuring Output Devices
• Creating Plot Style Tables
• Using Plot Style Tables
• Plotting In Model Space
• Plotting In Layouts In Paper Space
• Exporting To An Electronic Format
09.00-10.00:
• Understanding 3ds Max User Interface
• Understanding 3ds Max Modeling Concepts
• Understanding & Using 3ds Max Viewports
• Understanding 3ds Max Hierarchy Of Buttons & Shortcut Keys
• Viewing & Navigating Your 3ds Max Viewport Using Pan, Zoom & Orbit Tool
10.00-11.30:
• Creating Basic 3d Shapes (Standard Primitives Like Box, Sphere & Cylinder)
• Understanding The 3ds Max Gizmo (Xaxis, Y-Axis & Z-Axis Indicator)
11.30-12.30:
• Using The Move, Rotate & Scale Tool Correctly
• Copying 3d Objects Using 3ds Max Clone Function
12.30-01.00:
• Changing 3ds Max Visual Styles From Shaded To Wireframe
• Using & Setting 3ds Max Object Snaps (Endpoint, Midpoint & Grid Point)
01.00-02.00: Rehat
02.00-05.00:
• Changing 3ds Max Views Using Shortcut
Keys
• Basic 3ds Max Modeling Techniques
09.00-10.00:
• Using The 3ds Max Auto Grid Function To Target 3d Surfaces
• Using 3ds Max Angle Snap, Align & Mirror Tool
10.00-11.30:
• Using 3ds Max Layer Manager Tool
• Moving & Rotating In 3ds Max Accurately Using Offset Values
11.30-12.30:
• Building A Simple 3d Stage
• Setting 3ds Max Materials Like Metallic Colors, Glass, Chrome, Steel, Wood Etc.
12.30-01.00:
• Adding In Materials Into The Created 3ds Max Scene
01.00-02.00: Rehat
02.00-05.00:
• Grouping & Ungrouping 3d Models
• Building A Simple 3d Bathroom With Materials Texture Rendering A Basic 3ds Max Scene Into An
Image Jpeg
09.00-10.00:
Inserting V-Ray Lightings Into 3ds Max Scene (V-Ray Plane Light , V-Ray Sun &
V-Ray Ies)
• Changing Background Environment Of A 3ds Max Scene
• Inserting Basic Lightings Inside A 3ds Max Scene
• Setting Units Measurement In 3ds Max Like Mm Or Inches
10.00-11.30:
• Using 3ds Max Modify Button To Change 3d Objects Parameter
• Changing 3d Object’s Color, Length, Width & Height Measurements
• Shaping 3d Models Using Editable Polygon Function (Vertex & Polygon)
11.30-12.30:
• Moving Vertex To Shape A 3d Model
• Extruding Polygon To Shape A 3d Model
• Manipulating Vertex & Polygon To Further Shape A 3d Model
• Rotating Polygons To Shape 3d Models
12.30-01.00:
• Using Advanced Material Mapping Techniques With Uvw Map Functions
• Saving Customized Materials As A Template As A Library (.Mat File)
• Mapping Materials On Multiple Sub Objects (Assign Material To Selection)
• Drawing Simple 2d Shapes Like Line, Arc, Circle, Ellipse & Text In 3ds Max
• Using 3ds Max Pro-Boolean Function
01.00-02.00: Rehat
02.00-05.00:
• Building An Interior Design Structure Of A Building With Specific Measurements
• Importing Readymade 3ds Models Library (.3ds Files) Into 3ds Max Scene
• Creating Your 3ds Models Library Such As Sofa, Cabinet, Table, Kitchen & Etc
• Building An Interior Design Structure Using 3ds Max
• Inserting A Camera Inside A 3ds Max Scene
• Inserting & Positioning The 3ds Max Camera
09.00-10.00:
• Changing The Default 3ds Max Renderer To Vray Renderer
• Setting & Customizing Vray Materials
10.00-11.30:
• Inserting Vray Light Plane Inside The 3ds Max Scene
• Creating Vray Light Material Using Material Settings
11.30-12.30:
• Constructing An Enclosed Interior Design With Vray Lightings
• Creating A Window Opening For The Interior Design
12.30-01.00:
• Inserting Vray Sun Effects Into 3ds Max Scene (Sun Light From Window)
• Configuring The Vray Renderer Settings To Achieve Realistic Renderings
01.00-02.00: Rehat
02.00-05.00:
• Vray Rendering Techniques For High Speed Renderings
•Vray Rendering Techniques With High Quality Renderings
• Importing 3ds Models Library (.3ds Files) Into 3ds Max File (.Max)
• Importing Autocad Drawings (.Dwg Files) Into 3ds Max File (.Max)
Penutup

Tenaga Pengajar
Mohd Sazli Bin Mohd Daud
Taman Wahyu, 68100 Kuala Lumpur,
Federal Territory of Kuala Lumpur
Federal Territory of Kuala Lumpur
Landmark : Tesco Selayang
Parking Percuma : Tesco Selayang
Hard Disk
Projector
Bilik Penghawa Dingin
Buku Rujukan
Roti & Air Mineral
Tandas Yang Berdekatan